Card
Card: A structured display for reading, comparing, or inspecting information.
surface.cardCard: A structured display for reading, comparing, or inspecting information.
Card: A structured display for reading, comparing, or inspecting information.
surface.feature-cardShares a visual family, but has a different role, state model, or interaction contract.
Glass cardsurface.glass-cardShares a visual family, but has a different role, state model, or interaction contract.
Spotlight cardsurface.spotlight-cardShares a visual family, but has a different role, state model, or interaction contract.
Implement the canonical Card component (surface.card). Card: A structured display for reading, comparing, or inspecting information. Support these states: default, loading, empty, error. Use semantic design tokens rather than raw visual values. Preserve a minimum appropriatepx touch target where interactive. Provide and verify: implementation, state-matrix, responsive, reduced-motion. Keep the component API stable so every Studio kit can supply its own rendering without changing the behavior contract.default · loading · empty · error
implementation · state-matrix · responsive · reduced-motion
mavan · jade · lumen · aurora · cabana · purple-rain · spatial · margin